STREAMING MEDIA · FOR YOURBACKERS

A streaming platform that had to feel instant

Live delivery, an editor-run content system and one player across every screen — shipped to a fixed launch date, with buffering treated as a bug, not a network fact of life.

IndustryStreaming media ServicesWeb · Cloud Duration6 months ClientYourBackers
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Fliks — the streaming platform shown on mobile and desktop
AT A GLANCE · FIGURES HELD PENDING THE APPROVED CLAIMS LIST
[TO CONFIRM]
Active users
[TO CONFIRM]
Concurrent viewers at launch
[TO CONFIRM]
Devices supported
6 mo
Brief to launch
THE CHALLENGE

A fixed date, and no room to buffer

YourBackers needed a video platform with live delivery, content management and multi-device playback — and the audience would judge it in the first ten seconds of a stream.

THE CONSTRAINT

Playback had to degrade gracefully on a weak connection instead of stalling — and the editorial team had to run publishing without an engineer on call.

WHAT WE DID

What we did

Three decisions shaped the build. Each one is a bet we can explain.

01

Adaptive delivery first

HLS with per-segment bitrate switching, so playback drops to a lower resolution rather than stalling. The stream keeps moving on the connection the viewer actually has.

DIAGRAM — ADAPTIVE BITRATE LADDERRenditions and switch points.
02

A CMS the editors could run

Publishing, scheduling and access control without an engineer in the loop. The people who make the content also ship it.

SCREEN — EDITORIAL CMSScheduling and publishing UI.
03

One player, every screen

A single web player abstraction across desktop, mobile web and TV browsers — one place to fix a bug, one behaviour to reason about.

SCREEN — UNIFIED PLAYERThe player across breakpoints.
DELIVERY

How we delivered it

A small, named squad and a two-week rhythm — the same people, a demo you attend, and no surprises at launch.

THE SQUAD
Product engineer / lead[TO CONFIRM]
Streaming / video engineer[TO CONFIRM]
Full-stack engineer × 2[TO CONFIRM]
DevOps / infrastructure[TO CONFIRM]

SAME ENGINEERS THROUGHOUT · PR REVIEWED BEFORE MERGE · A DEMO EVERY SECOND FRIDAY

THE TIMELINE
WEEK 0Scope & architectureDelivery design, CDN topology and the CMS model agreed.
SPRINT 1–3Player & deliveryAdaptive HLS playback proven on real, throttled networks.
SPRINT 4–7CMS & multi-deviceEditorial tooling and the unified player across screens.
SPRINT 8–10Load & hardeningConcurrency load-tested; signed-URL security in place.
LAUNCHLive on the dateShipped to the fixed date, handed over with the pipeline.
SECURITY & SCALE

Security & scale

The section enterprise buyers read first.

PROTECTED STREAMS

Signed, short-lived access

Every stream is served with signed URLs and short-lived tokens; the origin sits shielded behind a CDN.

LOAD-TESTED

Proven before launch

Capacity-tested to [TO CONFIRM] concurrent viewers so the launch spike was a rehearsal, not a gamble.

CACHED AT THE EDGE

Fast wherever they watch

Edge caching keeps start times low and shields the origin from repeat demand.

THE STACK

The stack, and why

ReactNode.jsHLSAWSCloudFront

HLS because it degrades gracefully on real networks, a CDN because the audience is everywhere, and one React codebase so a fix lands once. Proven technology on the path that must not fail.

ARCHITECTURE DIAGRAMIngest → transcode → CDN → player. Square nodes, hairline leaders, navy on light.
IN THEIR WORDS
They shipped on the date, and the launch stream did not stutter once. Our editors publish without waiting on an engineer — that alone changed how fast we move.
— [TO CONFIRM name], [TO CONFIRM role], YourBackers
SAMPLE (DUMMY) — AUDIT §5: CONFIRM WORDING AND ATTRIBUTION WITH THE CLIENT BEFORE PUBLICATION.
MORE WORK

More case studies

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